Rudimentary OpenGL - SDL2 Engine
  • C++ 85.8%
  • C 14.2%
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2026-07-15 16:43:23 +02:00
img added buffer class and made everything more high-level 2024-01-22 19:09:01 +01:00
include added world and its camera 2024-02-25 22:51:06 +01:00
shaders added world and its camera 2024-02-25 22:51:06 +01:00
src added entity clipping for ortho. cameras 2024-03-08 17:03:44 +01:00
.gitattributes Add .gitattributes and .gitignore. 2024-01-12 00:01:59 +01:00
.gitignore updated gitignore 2024-02-04 18:01:54 +01:00
README.md Add initial README for Rose game engine 2026-07-15 16:43:23 +02:00
Rose.exe added world and its camera 2024-02-25 22:51:06 +01:00
Rose.sln Add project files. 2024-01-12 00:02:01 +01:00
Rose.vcxproj added world and its camera 2024-02-25 22:51:06 +01:00
Rose.vcxproj.filters added world and its camera 2024-02-25 22:51:06 +01:00

Rose

A 3D game engine I tried to make in highschool. Some of the stuff works, but mostly it is broken since I didn't know how git branches work.